Tema: Re: visiem dunkukams !!!
Autorius: PxYra
Data: 2009-08-17 00:26:50
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<DIV><FONT size=2 face=Arial>THE LONG JOURNEY<BR>To make this feature film, I 
had an extremely limited budget, limited software, limited amount of equipment, 
and no crew. Most studios, and even small commercial boutique shops, would find 
the assets I had laughable. But what I did have was my unstoppable drive to make 
movies, a love for telling stories, a ton of animation production experience, a 
unique visual style, technical innovation, and the ability to simply get things 
done. Confident? Yes. But you have to be if you want to complete an 85 minute CG 
animated feature film on your own. Killer Bean Forever had over 1000 separate 
shots. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>To put it in perspective: CG animated feature films 
have more box office success stories than flops when compared to their live 
action counterparts. However, CG animated films tend to cost a lot more to make, 
requiring 300 to 400 artists, technicians, and support staff. Big budget CG 
animated feature films range from $75 - $150 million. Mid range animated films, 
with distribution in place, range from $35 - $60 million. Low budget independent 
animated films range from $10 - $25 million. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>What would an ultra low budget be? Is there even 
such a thing in CG animation? My guess would be in the $2-$3 million range, but 
to my knowledge, a CG animated feature film has never been made with that type 
of budget. Each 22 minute episode of Star Wars: The Clone Wars costs $1.2 
million. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>More over, big budgets don't necessarily mean 
faster production time. The typical production schedule for an animated feature 
is around 18-24 months. But many big budget animated films have taken 4 years to 
make. The $40 million budgeted Delgo took 7 years. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>Killer Bean Forever officially took 5 years while I 
was raising 2 babies and taking time off to work side animation jobs to pay the 
bills. If I were to redo the entire movie from scratch under the same conditions 
(meaning no money, no man power), I know I could get it done by myself in 3 
years with the extended experience I have now. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>Killer Bean Forever's budget was well under $1 
million. I say under $1 million to factor in the cost of my 20,000 man hours of 
labor, but what I actually spent on hardware/software assets could barely buy a 
BMW. I really had no money, but I had a lot of passion backed up by extensive 
animation production experience. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>How was all of this done? For me to finish 85 
minutes of footage nearly all on my own, I needed extreme efficiency and 
precision. Decisions had to be made quickly and executed perfectly. I didn't 
have a 500 processor render farm where I can keep re-rendering shots until they 
looked perfect. Some bigger studios have up to 4,000 processors. I had 5 quad 
core computers that basically were rendering in my apartment for 2 years, 24 
hours a day. Needless to say, I didn't need to heat my apartment during the 
winters. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>I built my animation production pipeline from the 
ground up, making sure it was as streamlined as possible for the limited amount 
of money that I could spend. Yes, my movie could have been completed much faster 
than 5 years, but I simply lacked the funds to make that happen. Instead, I 
innovated new techniques, cheap techniques, to create animation. It dealt with a 
lot of 2D motion tracking and dynamic simulations. The goal was to offload as 
much work to the computer as possible, and reduce as much manual labor as I 
could. Killer Bean Forever took roughly 20,000 man hours of my time, but without 
my innovations and methods of production, it would have taken me a hell of a lot 
longer. Maybe twice as long. </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=2 face=Arial>Killer Bean Forever was a long and grueling 
project, that I just loved to make.</FONT></DIV>
<BLOCKQUOTE 
style="BORDER-LEFT: #000000 2px solid; PADDING-LEFT: 5px; PADDING-RIGHT: 0px; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px" 
dir=ltr>
  <DIV>"PxYra" &lt;<A href="mailto:nera@nebus.net">nera@nebus.net</A>&gt; para 
  naujien <A 
  href="news:h69ssh$elh$1@trimpas.omnitel.net">news:h69ssh$elh$1@trimpas.omnitel.net</A>...</DIV>
  <DIV><FONT size=2 face=Arial>atmazas nuo Jeff Lew</FONT></DIV>
  <DIV><FONT size=2 face=Arial></FONT>&nbsp;</DIV>
  <DIV><FONT size=2 face=Arial>I know people are always interested in how much a 
  movie cost to make. So I will say that Killer Bean Forever cost well under $1 
  million to make. I call it under $1 million because of the 20,000+ man hours 
  of labor I put in to this movie. But I didn't actually have $1 million to 
  spend. </FONT></DIV>
  <DIV><FONT size=2 face=Arial></FONT>&nbsp;</DIV>
  <DIV><FONT size=2 face=Arial>What I did have was my modest life's savings to 
  live off of while I worked on my movie full time for 4-5 years. </FONT></DIV>
  <DIV><FONT size=2 face=Arial></FONT>&nbsp;</DIV>
  <DIV><FONT size=2 face=Arial>Killer Bean Forever is an 85 minute, high 
  definition CG animated feature <STRONG><FONT color=#ff0000>film created 
  primarily by one person</FONT></STRONG>, me, <STRONG>Jeff 
  Lew</STRONG>.</FONT></DIV></BLOCKQUOTE></BODY></HTML>