>> Speju ji HW domino, o tas HW netoks jau ir stebuklingas konsolej: >> https://en.wikipedia.org/wiki/Xbox_One#Hardware_comparison >> AMD Jaguar'o 8core 1.75GHz procas = mazdaug 2 * Athlon 5150 >> ir Radeon'as 768:48:16 su 256bit DDR3 = 68 GB/s +. .. gaunasi kazkas tokio: >> Radeon - R7 260 (Bonaire) - 768:48:16 su 128 GDDR5 = 96 GB/s > > Realiai tie Athlonai ir gigabinai eiliniam žaidėjui (beje.. man irgi) visiškai neįdomu. Aš vertinu bendrą patirtį ir > pasitenkinimą. Ir tas pasitenkinimas yra daugiau nei pakankamas iš konsolės. Neidomu, tai neidomu .. Xbox One X tures zenkliai riebesni GPU.. Sakykim tai gali sugroti su tos konsoles "ilgaamziskumu".. Tuo labiau kai, tas "One S" yra labiau "One" is 2013Q4.. Sakykim tas parduodamas PS4 siuo klausimu bent jau brute force turi: https://en.wikipedia.org/wiki/PlayStation_4_technical_specifications#Graphics_processing_unit Though based on AMD's GCN architecture, there are several known differentiating factors between the PS4's GPU and current-gen PC graphics cards featuring first-gen GCN architecture: * An additional dedicated 20 GB/s bus that bypasses L1 and L2 GPU cache for direct system memory access, reducing synchronisation challenges when performing fine-grain GPGPU compute tasks. * L2 cache support for simultaneous graphical and asynchronous compute tasks through the addition of a 'volatile' bit tag, providing control over cache invalidation, reducing the impact of simultaneous graphical and general purpose compute operations. * An upgrade from 2 to 64 sources for compute commands, improving compute parallelism and execution priority control. This enables finer-grain control over load-balancing of compute commands including superior game-engine integration.[43] 1152:72:32 su 25,6GP/s .. 57,6GT/s .. 1843GFlops.. GDDR5 256bit su 176GB/s GCN 1st, tai grubiai atitinka koki nors ten Radeon HD 7850 + "konsolinis tiuningas"