tai faktishkai jau tuoj nelabai ir beapsimokes losht multiplatforminius grajus ant x360/ps3 :/ o pamenu pachioj pradzhioj next-gen konsoles net gerookai lenke pc'iukus :) Nearly 6 years after the Xbox 360 released, developers may now be facing the glaring issue of console limitations. During an interview behind closed doors with Deep Silver, the developers revealed one major difference between the PC and Xbox 360 versions of Risen 2: Dark Waters. Nowadays, most developers claim that their game's console counterpart is on par visually with the PC version. However, this is rarely the case as PC games tend to be of higher quality due to constantly upgrading hardware, something consoles don't do anywhere near as often (nor can they afford to do this). That is the case here with Risen 2. One developer conducting the demonstration said that the Xbox 360 faced downgrades to performance and graphics since "the [outdated] hardware" made compromises a necessity for the title to run on the console. Interestingly enough, the Playstation 3 was not included in this statement. At this time, it is unknown whether or not Sony's system will face similar reduction in the previously stated areas. While AAA exclusive titles such as Gears of War show off what the 360 is capable of, it seems non-first party developers are finding themselves having to sacrifice quality in order to get games up and running on the system. We will see if this becomes a more prominent trend, at least until the next next-gen consoles make their way into homes. At least we can all take comfort in the fact that in terms of features and mechanics nothing has been removed. PC and console will be identical in this aspect. http://www.justpushstart.com/2011/06/08/e3-2011-is-xbox-360-starting-to-show-its-age/