Tema: Total Annihilation ir Supreme Commander fanų dėmėsiui
Autorius: Bronco
Data: 2012-09-04 13:54:12
Gal dar nematėte:

PLANETARY ANNIHILATION brings Real-Time Strategy to a new generation of 
gamers in a way they’ve never been seen before: Total 
Annihilation-inspired gameplay on a planetary scale.


http://planetaryannihilation.com/

http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts

Pagrindinis Kickstarterio tikslas jau pasiektas ir einama tolyn :) Reik 
tikėtis, pasieks ir 1,5 limono, tada pagamins ir Lava, Metal planetas :)


Prie projekto dirba rimta chebra:

  Folks at Uber Entertainment have worked on games like Total 
Annihilation, Command & Conquer, Supreme Commander and Demigod. We are 
hugely passionate about Real-Time Strategy and can’t wait to show you 
our vision for the future of the genre.

(Steve and Jon are our leads. Design and dev are BFFs at Uber.)
Jon Mavor has worked in the game industry since 1993. As a longtime game 
engine technologist, Jon wrote the graphics engine for Total 
Annihilation and was the lead programmer on Supreme Commander. He has 
been the CTO of Uber Entertainment since its inception and is the 
creative lead for Planetary Annihilation.

Steve Thompson got his start in 1997 at Cavedog Entertainment, where he 
worked on Total Annihilation. In 1999 he joined Gas Powered Games where 
he worked as an animator, director of cinematics, and art director for 
the Dungeon Siege and Supreme Commander franchises. Steve joined Uber in 
2008 and is the art director on Planetary Annihilation.


Rekomenduoju prisijungt ;)