Tema: Re: Total Annihilation ir Supreme Commander fanų dėmėsiui
Autorius: andrius
Data: 2012-09-04 17:21:18
atrodo smagiai.
ypac suzavejo, tai kad filmuke ant planetos asteroida numetinejo ir tai 
kad yra priesasteroidines raketos.

kiek gaila, kad is visko sprendziant nebus single-player campaign'o 
(multiplayer'y - as darau suck, ko tai kazkaip nelinksma pasidaro ir 
metu ;) )

On 2012.09.04 12:54, Bronco wrote:
> Gal dar nematėte:
>
> PLANETARY ANNIHILATION brings Real-Time Strategy to a new generation of
> gamers in a way they’ve never been seen before: Total
> Annihilation-inspired gameplay on a planetary scale.
>
>
> http://planetaryannihilation.com/
>
> http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts
>
>
> Pagrindinis Kickstarterio tikslas jau pasiektas ir einama tolyn :) Reik
> tikėtis, pasieks ir 1,5 limono, tada pagamins ir Lava, Metal planetas :)
>
>
> Prie projekto dirba rimta chebra:
>
>   Folks at Uber Entertainment have worked on games like Total
> Annihilation, Command & Conquer, Supreme Commander and Demigod. We are
> hugely passionate about Real-Time Strategy and can’t wait to show you
> our vision for the future of the genre.
>
> (Steve and Jon are our leads. Design and dev are BFFs at Uber.)
> Jon Mavor has worked in the game industry since 1993. As a longtime game
> engine technologist, Jon wrote the graphics engine for Total
> Annihilation and was the lead programmer on Supreme Commander. He has
> been the CTO of Uber Entertainment since its inception and is the
> creative lead for Planetary Annihilation.
>
> Steve Thompson got his start in 1997 at Cavedog Entertainment, where he
> worked on Total Annihilation. In 1999 he joined Gas Powered Games where
> he worked as an animator, director of cinematics, and art director for
> the Dungeon Siege and Supreme Commander franchises. Steve joined Uber in
> 2008 and is the art director on Planetary Annihilation.
>
>
> Rekomenduoju prisijungt ;)
>